I'm back with something in the oven.
After having played the Dark Souls trilogy, I've felt inspired to work on my always post-poned RPG dream game, this time with an emphasis on a dynamic combat system with parrying and dodging. Here's hoping I get far enough to get something playable in a couple of weeks.
I'm building a game design document to get me to stay humble and objective with the development. You can find more background about what I'm building here:
https://docs.google.com/document/d/1mM8Vm-xg99dOzFetQLEJOUXiGiyfgVE9DtbrlGLf_8o/edit?usp=sharing
And here's some sneak peeks of this week's work:
Stay tuned!
p. s. go away covid
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